Sustainable Innovations in Education and Technology (SIET) Book Series

Sustainable Innovations in Education and Technology (SIET) Book Series

Editorial Board

ISSN 2661-4251

 

About this series:

This series of conference proceedings in “Sustainable Innovations in Education and Technology” (SIET) is a collection of research papers selected from Eurasian Conference on Educational Innovation (ECEI) and other excellent papers focused on sustainable innovations in education and technology. This series of conference proceedings aims to highlight researches that can leverage sustainable innovations in educational development and technological advancement, with the hope of encouraging dialogue among policy makers, educational researchers, technologists and practitioners. The series of conference proceedings not only seeks to support works that attempt to consider, explore, and investigate solutions to current educational issues and challenges through the use of emerging technologies, but also examine possible impacts of these innovative approaches on educational systems across various time frames. The ultimate goal of this series of conference proceedings is to employ emerging technologies leading to education innovations.

This series of conference proceedings covers the following topics:

  • K-12 Education
  • University/College Education
  • Cognitive, Affective, and Social Aspects of Teaching and Learning
  • Teacher Training/Education
  • Professional Development
  • Curriculum Development
  • Educational Measurement, Evaluation, and Assessment
  • Cooperative/Collaborative Learning and Environments
  • Problem/Project Based Learning
  • Didactic/Pedagogical Issues
  • STEM Education    
  • Teaching/Learning Strategies
  • Methodologies for Educational Research
  • Metaphors, Analogies, Models, Animations or Simulations in Teaching and Learning
  • Instructional Design
  • Distance Education
  • E-Learning
  • Educational Technology
  • ICT in Education
  • Blended Learning
  • Knowledge Management
  • Learning Management Systems
  • Human Computer Interactions
  • Web 2.0 Tools for Education
  • Big data in educational learning analytics
  • Digital and virtual learning environments and spaces 
  • Artificial Intelligence (AI) in educational applications
  • Educational Extended Reality (XR)